frog-website/content/en/news/003-one-year-already.md

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Frog Collective is just over a year old! 03/31/2025

It's been one year already since we started working on Frog Collective. So it's time to make a quick recap of what we did last year and what we plan to do next year.

As described in the last posts, we started to work on Frog Collective last year in April. We worked on our first game Coldridge and published it seven months later.

After the release, we continued working on balancing things and adding some content to offer to the community. Then we took some rest and enjoyed the holiday season.

Going back to work, we wanted to test new things, leaving board games to test first person exploration. We did know that the topic was ambitious, specially knowing that we were only two people in the team. So we put ourselves a deadline of three months to see what was achievable in reasonable time span.

We worked a different prototypes, some were very convincing, others needed a lot more work to be playable. To illustrate a bit, here is a sneak peak of what it looks like:

Screenshot of outpost prototype

While working on these prototypes, we also did a thing that we wanted to do since the Steam release of Coldridge. We published Coldridge on Itch.io!

Itch.io is one of the most creative video game place you can find, we are so happy to have our game on it!

Back to the FPS prototypes, at the end of this research phase, we were quite happy with what we did, but starting to list everything we needed to do, we planned that we will not finish anything in years. So we made the hard choice to stop working on it (we put it in a freezer for later) and moved to another game idea we had (a more reasonable one). We'll start working on it next week, so stay tuned, the next blog post will tell you more about it 😉. Just for teasing, we can say that we are coming back to some roguelite stuff!

PS: if you want to know more about what we did and, Aurel talked about it in a conference (in french).