30 lines
1.8 KiB
Markdown
30 lines
1.8 KiB
Markdown
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title: Frog Collective is just over a year old!
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date: 03/31/2025
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---
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It's been one year already since we started working on Frog Collective.
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So it's time to make a quick recap of what we did last year and what we plan to do next year.
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As described in the last posts, we started to work on Frog Collective last year in April.
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We worked on our first game [Coldridge](https://store.steampowered.com/app/3052500/ColdRidge/) and published it seven months later.
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After the release, we continued working on balancing things and adding some content to offer to the community.
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Then we took some rest and enjoyed the holiday season.
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Going back to work, we wanted to test new things, leaving board games to test first person exploration.
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We did know that the topic was ambitious, specially knowing that we were only two people in the team.
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So we put ourselves a deadline of three months to see what was achievable in reasonable time span.
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We worked a different prototypes, some were very convincing, others needed a lot more work to be playable.
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<center>
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<img src="/img/the-outpost/screenshot.jpg" alt="Screenshot of outpost prototype" class="news--image" style="width: 90%;">
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</center>
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At the end of this research phase, we were quite happy with what we did, but realized that we will not finish anything in years.
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So we made the hard choice to stop working on it (and put it in a freezer for later) to go to another idea (a more reasonable one) we had.
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We'll start working on it next week, so stay tuned, the next blog post will tell you more about it 😉. Just for teasing, we can say that we are coming back to some roguelite stuff!
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*PS: if you want to know more about what we did and, Aurel talked about it in [a conference](https://www.youtube.com/watch?v=_6uYOMKb-QM) (in french).*
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