47 lines
2.5 KiB
Markdown
47 lines
2.5 KiB
Markdown
---
|
|
id: 003-one-year-already
|
|
title: Frog Collective is just over a year old!
|
|
date: 03/31/2025
|
|
---
|
|
|
|
It's been one year already since we started working on Frog Collective.
|
|
So it's time to make a quick recap of what we did last year.
|
|
|
|
As described in the last posts, we started our adventures last year in April.
|
|
We worked on our first game [Coldridge](https://store.steampowered.com/app/3052500/ColdRidge/) and published it seven months later.
|
|
|
|
After the release, we continued working on balancing things and adding some content to offer to the community.
|
|
And finally, took some rest and enjoyed the holiday season.
|
|
|
|
Going back to work, we wanted to test new things, leaving board games to test the first person exploration genre.
|
|
We did know that the topic was ambitious, especially knowing that we were only two people on the team.
|
|
So we put ourselves on a deadline of three months to see what was achievable in a reasonable time span.
|
|
|
|
We worked on different ideas; some were very convincing, others needed a lot more work to be playable.
|
|
To illustrate a bit, here is a sneak peek of what the prototype looks like:
|
|
|
|
<center>
|
|
<video controls style="width: 90%; max-width: 1280">
|
|
<source src="/videos/the_outpost.webm" type="video/webm">
|
|
<img src="/img/the-outpost/screenshot.jpg" alt="Screenshot of outpost prototype" class="news--image" style="width: 90%;">
|
|
</video>
|
|
</center>
|
|
|
|
At the end of this research phase, we were quite happy with what we did, but starting to list everything we needed to do, we planned that we would not finish anything in years.
|
|
So we made the hard choice to stop the project (maybe we will continue later?) and moved to another game idea we had (a more reasonable one).
|
|
We'll start working on it next week, so stay tuned; the next blog post will tell you more about it 😉.
|
|
Just for teasing, we can say that we are coming back to some roguelite stuff!
|
|
|
|
While working on this prototype, we also did a thing that we wanted to do since the Steam release of Coldridge.
|
|
**We published Coldridge on Itch.io!**
|
|
|
|
<center>
|
|
<div class="game--widget">
|
|
<iframe frameborder="0" src="https://itch.io/embed/3308356?link_color=ed1e1e" width="646" height="175"><a href="https://frog-collective.itch.io/coldridge">Coldridge</a></iframe>
|
|
</div>
|
|
</center>
|
|
|
|
Itch.io is one of the most creative video game places you can find; we are so happy to have our game on it!
|
|
|
|
*PS: If you want to know more about what we did, Aurel talked about it in [a conference](https://www.youtube.com/watch?v=_6uYOMKb-QM) (in French).*
|