feat: first news article

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Adrien Allard 2024-06-10 17:17:19 +02:00
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title: Frog Collective a new indie game development studio!
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**Hi everyone and welcome!**
We are Adrien and Aurel, two friends passionate about video games. We've been working in the game industry for the past 12 years.
We met at Amplitude Studios about 10 years ago (maybe more). We've worked on all strategy games made by Amplitude!
These are huge and complex projects, so we started doing some game jams to have a fresh approach and try some crazy ideas.
It's been a long time since we spoke around a beer about "Someday we'll try to go indie and make our games".
**This time has come!** Last year we started to plan this project seriously (mostly by doing administrative stuff and planning for our future company).
We plan to make games on a whole smaller scope than what we did before, to be able to test new ideas and to change the context more regularly.
We started to work on our project in April, at first it was a wild mix of crazy game design ideas, administrative papers and technical setups.
Talking about technical setup, the first step was to define the whole tech stack (the software we'll use to make our games).
The open source software is not as strong in the video game industry as in other domains like web development.
As a side goal, we aim to help this community and projects grow, so we choose to use as much open-source software as we can and hope to contribute in the future.
![Godot Engine Logo](news/godot-logo.png)
**We also want to thank Corentin** (a close friend). He set up all the toolchain we use to develop our games, and he did that with some panache.
We use only open-source tools, everything is self-hosted and all of this setup is automatized with a script called Jean-toto.
Corentin aim to make this tool available for everyone so if you're an IT enthusiast, stay tuned!
But enough ramble, after this luxurious technical setup, we started to work on a prototype and things aligned themself from week to week.
At the end of the first month, we asked our friends to test our prototype.
Guided by their priceless feedback, we continued the development of our first game.
We are almost ready to announce it, but I'll keep that for a later post :).
Nevertheless, we are proud to present our game studio: **Frog Collective.**
![Frog Collective Logo](news/logo-black.png)
We hope you'll like what we will do together.
Thanks for the reading!

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Here we specialize in creating bite-sized adventures that anyone can pick up
and play, but only the true gaming aficionados can conquer. Think of us as the
David to the Goliaths of the gaming industry. Our games might be small, but
they will keep you coming back for more. Now, you might be wondering, how on
earth do two people manage to steer the ship in this vast ocean of pixels?
Well, let me tell you, it's all about that sweet, sweet collective
decision-making magic. We're like yin and yang, balancing each other's quirks
and strengths as we navigate the treacherous waters of game development.
**markdown here too**

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