feat: first news article
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title: Frog Collective a new indie game development studio!
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**Hi everyone and welcome!**
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We are Adrien and Aurel, two friends passionate about video games. We've been working in the game industry for the past 12 years.
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We met at Amplitude Studios about 10 years ago (maybe more). We've worked on all strategy games made by Amplitude!
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These are huge and complex projects, so we started doing some game jams to have a fresh approach and try some crazy ideas.
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It's been a long time since we spoke around a beer about "Someday we'll try to go indie and make our games".
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**This time has come!** Last year we started to plan this project seriously (mostly by doing administrative stuff and planning for our future company).
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We plan to make games on a whole smaller scope than what we did before, to be able to test new ideas and to change the context more regularly.
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We started to work on our project in April, at first it was a wild mix of crazy game design ideas, administrative papers and technical setups.
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Talking about technical setup, the first step was to define the whole tech stack (the software we'll use to make our games).
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The open source software is not as strong in the video game industry as in other domains like web development.
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As a side goal, we aim to help this community and projects grow, so we choose to use as much open-source software as we can and hope to contribute in the future.
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**We also want to thank Corentin** (a close friend). He set up all the toolchain we use to develop our games, and he did that with some panache.
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We use only open-source tools, everything is self-hosted and all of this setup is automatized with a script called Jean-toto.
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Corentin aim to make this tool available for everyone so if you're an IT enthusiast, stay tuned!
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But enough ramble, after this luxurious technical setup, we started to work on a prototype and things aligned themself from week to week.
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At the end of the first month, we asked our friends to test our prototype.
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Guided by their priceless feedback, we continued the development of our first game.
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We are almost ready to announce it, but I'll keep that for a later post :).
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Nevertheless, we are proud to present our game studio: **Frog Collective.**
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We hope you'll like what we will do together.
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Thanks for the reading!
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title: This is a long news title to test how it presents on little resolutions
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---
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Here we specialize in creating bite-sized adventures that anyone can pick up
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and play, but only the true gaming aficionados can conquer. Think of us as the
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David to the Goliaths of the gaming industry. Our games might be small, but
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they will keep you coming back for more. Now, you might be wondering, how on
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earth do two people manage to steer the ship in this vast ocean of pixels?
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Well, let me tell you, it's all about that sweet, sweet collective
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decision-making magic. We're like yin and yang, balancing each other's quirks
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and strengths as we navigate the treacherous waters of game development.
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**markdown here too**
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